Currently in open beta. Watch Queue Queue. The Great City of Dawnstar. Cities of the North is my project to create a custom tileset for each of the four minor cities : Dawnstar, Morthal, Falkreath and Winterhold. Giant's fire moved slightly down, Barracks: All floating references disabled, 3 shadow-blockers put in the second story floor to prevent light from leaking from downstairs, The White Hall: All floating references disabled, Fruki's House: All floating references disabled, Rustleif's House: All floating references disabled. Hello folks, I have a mod on Nexus called, as the title say, "The Great Cities of JK's North" and what it does is patch JK's Skyrim+The Great Cities, with also the option of JK's Skyrim+The Great Cities+ Cities of the North Dawnstar+Cities of the North Morthal to work together, removing clipping, … 2 shadow-blockers put in the second story floor, Irgnir's House: All floating references disabled, Mortar and Pestle: All floating references disabled. COTN Dawnstar - Immersive Citizens AI Overhaul Patch, Forwards changes from Immersive Citizen AI Overhaul to new locations. It was after the destruction of a fortress in Dawnstar during 2E 283 that Potentate Versidue-Shaie declared martial law, leading to one of the most brutal and bloody periods in the history of Tamriel. Version 1.1 tweaks placement of two idle markers. 0.92 fixes a floating lantern, and one torch which was put way off in the middle of nowhere due to a typo. We The Players Winners - November/December. Facebook; Twitter; Facebook; Twitter; Solutions. This video is unavailable. Only in the southernmost part of the hold towards Whiterun does the harsh terrain abat… COTN Dawnstar - Legacy of the Dragonborn Patch. Re-upload to clean some inaccessible files. Moves various markers to new locations to match the new interiors. 1.1 fixes a bit of navmesh. 1.1 is confirmed from scratch, Outlaws Refuges - JKs Skyrim - Arthmoor's Dawnstar Patch. {Cities of the North - Morthal} is out on nexusmods and ready for download. Resolves conflicts between COTN Dawnstar and Morskom Estate, smooths landscape and hooks navmeshes together with changed doors. Patch works with either vanilla or JKs Skyrim version of COTN Dawnstar. XMarker from USSEP forwarded, Removed LOD references to stuff in Riften and Whiterun, Removed Bard's College Tower LOD reference, Removed LOD references in Solitude's worldspace, Fixed a bug causing CTDs near the major cities. 1.1 fixes one persistent object that was added in some 3DNPC revision. Cities of the North - Dawnstar - Legacy of the Dragonborn Patch Updates fliers/markers/gems to match the new interiors, moves a few barrels outside to prevent clipping. Pick and choose. DO NOT USE COTN - JK patch, COTN - NSUTR patch. Moves Mystic Condenser to new location in Dawnstar, Moves event trigger to proper location with new layout. Updates The Great City of Dawnstar, contained within The Great Cities - Minor Cities and Towns to have COTN Dawnstar exteriors/interiors. The difference between these four and the five major ones is simple : unique architecture. It's possible I'll revist all of them in the future. Thrones of Skyrim not necessary, it's just what prompted me to make it. Moves placed objects/markers to match new interiors. FOMOD installer for all patches. Mod name Notes; Cities of the North - Dawnstar: Mods requiring this file. Also, cleaned. FREE SHIPPING on eligible purchases. Removes a couple lean references for a fence that no longer exists. Correct version this time, with assets. Updates fliers/markers/gems to match the new interiors, moves a few barrels outside to prevent clipping. 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